Prologue
In the earth year of 2729, a species called Nagoran, of whom had been observing the earth for some time, took over the planet, and within three years had set up a system, making the entire planet a place of entertainment for other species, keeping numerous alien civilizations in the dark when it came to the facts.
They turned all the pleasure palaces into breeding houses, only allowing the intelligent and the physically fit to procreate, and training the humans’ offspring to be prepared for games which took place each year.
After the sixth year, the Nagoran decided to start a new numbering system for the years since they had a strict no religion policy and the years didn't help. Two years later, in the year 8 Lah Gorabs (The Games), the Nagoran started to eliminate any human that reached the age 65.
The Nagoran took great care in the raising of the ‘participants’. It is as follows:
They turned all the pleasure palaces into breeding houses, only allowing the intelligent and the physically fit to procreate, and training the humans’ offspring to be prepared for games which took place each year.
After the sixth year, the Nagoran decided to start a new numbering system for the years since they had a strict no religion policy and the years didn't help. Two years later, in the year 8 Lah Gorabs (The Games), the Nagoran started to eliminate any human that reached the age 65.
The Nagoran took great care in the raising of the ‘participants’. It is as follows:
The women were to get pregnant in January and February, thus giving birth around October. Any children with disabilities or deformities of any kind were disregarded, but the children left were immediately given to the caring female Nagoran to be looked after until they reached the age of two, at which time an electronic chip would be put into their head to store information (such as every nanosecond of memory). The participants were then sent to a school to learn reading, writing, what the Nagoran called common knowledge, and mathematics for the brightest among them.
At four, they were informed of the planet’s situation, that they would be entering a dangerous game at the age of 14, and then released into a vast library, where they were allowed to read whatever book they liked for six years. Few attempted to make friends at this time.
At the age of ten, they were sent into a large gym, which, among other things, had monkey bars, an indoor climbing wall, a swimming pool, and there were numerous training programs for anyone wanted to learn martial arts.
Four years later, they were entered into the year-long games, split into teams.
At the end, when one team won, the Nagoran took the one individual with the most personal points, and named them the absolute victor. They would take this one, put them in the ‘the Converter’, then had them put into chronic sleep, in case the Nagoran would ever need to transfer the organs to valuable humans.
The Converter was a machine that took every bit of information out of a human’s chip, duplicated them, created a hologram form of them, and put them in a holoroom where the individual believed that they could live forever as a 15-year-old, although the humans of that age were never told that they were, in fact, a hologram.
The rest of the winning team were sent to the breeding houses, as well as any of the other participants of interest, while everyone else was eliminated.
There is something else of interest worth mentioning. Dreams. Every night, it seemed to the children that they would close their eyes at night, and then it would immediately morning, but in actual fact, their dreams were linked by the chips. For the first hour of unconsciousness, they were in a forest, and they could do whatever, either interact or wander the forest. For the seven hours after that, the chips would break their link between them all, giving the children tests to work their brains, and then, the moment they awoke, the chips would archive all the memories from their dreams, not allowing the participants access until they were asleep again. So, to break it down, when the children were awake, they would only remember the waking hours, and when they were asleep, they remembered everything.
At four, they were informed of the planet’s situation, that they would be entering a dangerous game at the age of 14, and then released into a vast library, where they were allowed to read whatever book they liked for six years. Few attempted to make friends at this time.
At the age of ten, they were sent into a large gym, which, among other things, had monkey bars, an indoor climbing wall, a swimming pool, and there were numerous training programs for anyone wanted to learn martial arts.
Four years later, they were entered into the year-long games, split into teams.
At the end, when one team won, the Nagoran took the one individual with the most personal points, and named them the absolute victor. They would take this one, put them in the ‘the Converter’, then had them put into chronic sleep, in case the Nagoran would ever need to transfer the organs to valuable humans.
The Converter was a machine that took every bit of information out of a human’s chip, duplicated them, created a hologram form of them, and put them in a holoroom where the individual believed that they could live forever as a 15-year-old, although the humans of that age were never told that they were, in fact, a hologram.
The rest of the winning team were sent to the breeding houses, as well as any of the other participants of interest, while everyone else was eliminated.
There is something else of interest worth mentioning. Dreams. Every night, it seemed to the children that they would close their eyes at night, and then it would immediately morning, but in actual fact, their dreams were linked by the chips. For the first hour of unconsciousness, they were in a forest, and they could do whatever, either interact or wander the forest. For the seven hours after that, the chips would break their link between them all, giving the children tests to work their brains, and then, the moment they awoke, the chips would archive all the memories from their dreams, not allowing the participants access until they were asleep again. So, to break it down, when the children were awake, they would only remember the waking hours, and when they were asleep, they remembered everything.
The following story took place in the year 57 LG.
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